29
Jul
Ryan Janes, head of analytics for game analytics group, Fancensus, has posted a story a series of figures on GamesIndustry.biz which he uses to suggest that 2020 has shown that the video game industry has moved beyond the need for E3. The figures are largely based on media coverage and social media engagements which would certainly seem to be one of the best ways to directly compare the impact of this year’s scattered reveals via various digital showcases vs. a more traditional event such as E3. For instance, the first series of figures focus on the media coverage that “bigger…