14
Sep
Before Resident Evil became a best-selling video game franchise, it was a passion project with a simple purpose: to scare the hell out of a generation of unsuspecting gamers. While 2002’s Resident Evil movie shared the 1996 game’s name, it emphasized sci-fi storytelling and action over scares. That movie—and the five sequels that followed—became box office hits, but ultimately divided video game fans who wondered if those movies really got the fabled franchise “right.” For Resident Evil: Welcome to Raccoon City director Johannes Roberts, the chance to reboot this franchise is less about correcting past mistakes than making the most…