27
Jul
Developer Sucker Punch has released the patch notes for Ghost of Tsushima‘s upcoming 1.05 update, and they feature a series of changes that will make the game harder or easier based on your preferences. Let’s start with Ghost of Tsushima‘s new “Lethal” difficulty level. As you might imagine based on the name, this difficulty level will make the game’s enemies much deadlier. Specifically, it will make enemies more aggressive and grant them the ability to detect your presence faster. On top of that, you’ll now have to work within a tighter window for dodges and parries. Here’s the really interesting…