02
Jul
Control’s central metaphor is about revealing hidden things. Specifically, it’s about pulling away a poster on the wall of a jail, finding the whole world outside. In the game, Jesse Faden delves into a secret NYC building called the Oldest House to find the group she’s always suspected kidnapped her brother. Inside, she finds the Federal Bureau of Control, the government agency responsible for tackling unexplained phenomena, itself overseen by a mysterious entity called the Board. By the start of the game’s first DLC, The Foundation, Jesse is well-versed in a whole new world of weirdness. She has embraced her…