cyberpunk

Cyberpunk 2077 Developers Begin Controversial Crunch Schedule Despite Studio Promises

An email acquired by Bloomberg reveals that developer CD Projekt Red will require their employees to work six-day weeks despite previously stating they would not demand a “crunch” work schedule. “Starting today, the entire studio is in overdrive,” CD Projekt Red boss Adam Badowski states in the email. “I take it upon myself to receive the full backlash for the decision. I know this is in direct opposition to what we’ve said about crunch. It’s also in direct opposition to what I personally grew to believe a while back – that crunch should never be the answer. But we’ve extended…
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Cyberpunk 2077 PC System Requirements Revealed With New Trailer

CD Projekt Red has revealed Cyberpunk 2077‘s PC system requirements as part of the latest Night City Wire presentation (which also featured two new trailers for the upcoming RPG). Let’s get right to it. Here are the minimum and recommended PC system requirements for Cyberpunk 2077: Minimum: OS: Windows 7 or 10, 64-bitProcessor: Intel Core i5-3570K or AMD FX-8310Memory: 8GB RAMGraphics: Nvidia GeForce GTX 780 3GB or AMD Radeon RX 470DirectX: Version 12Storage: 70 GB HDD, SSD recommended Recommended: OS: Windows 10, 64-bitProcessor: Intel Core i7-4790 or AMD Ryzen 3 3200GMemory: 12GB RAMGraphics: Nvidia GeForce GTX 1060 6GB or AMD…
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Cyberpunk 2077 Developers Address Microtransaction Controversy

During a recent earnings call, Adam Kicinski, CEO of Cyberpunk 2077 developer CD Projekt Red, stated that the team does not intend to be “aggressive” with the game’s multiplayer microtransactions. “We’re never aggressive towards our fans!” Kicinski exclaims. “We treat them fairly and we’re friendly. So of course not – we won’t be aggressive – but you can expect great things to be bought. The goal is to design monetization in a way that makes people happy to spend money. I’m not trying to be cynical or hide something; it’s about creating a feeling of value.” That comment probably seems…
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47 Ronin Sequel, a Future-Set Cyberpunk Film, Lands Director Ron Yuan

47 Ronin may not have made an impact as an action flick—released in 2013 headlined by a post-Matrix, pre-John Wick comeback Keanu Reeves—but someone over at studio Universal apparently has enough love for the medieval-Japan samurai film to greenlight a sequel—specifically a cyberpunk sequel set in the far-future. Now, said sequel has a director.   Ron Yuan, an actor who moonlights as a director, has been hired to helm the untitled 47 Ronin sequel movie, according to Deadline. The sequel, set up at Universal Pictures Home Entertainment subsidiary Universal 1440 Entertainment, will contrast starkly from the historically-based, Reeves-starring predecessor, touted…
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Cyberpunk Trailers Reveal New Weapons and Character Lifepaths

During today’s Night City Wire presentation, the Cyberpunk 2077 team revealed new information about the game’s lifepaths and weapon choices. Let’s start with the Lifepaths. As the name suggests, lifepaths are basically the origin story you assign for your created character. While you’ll ultimately define your character through choices you make in the game, these lifepaths will establish a foundation for your creation which helps cover some of the events that are presumed to have taken place before the game. The three Lifepaths that CD Projekt Red hilighted are Street Kid Nomad, and Corpo. Steet Kids are character who grew…
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