creating

Creating the Family of Fast and Furious Spy Racers

Fast & Furious Spy Racers, like the entire Fast & Furious franchise, is all about family. Not a traditional type of family but one of different people not always connected by blood who come together for the greater good. It’s the main appeal of the Fast & Furious franchise to many of its fans and one that was slowly built over time in the films. But with Spy Racers a whole new family had to be created from the jump and the team behind it didn’t have the luxury of several movies to slowly (and somewhat accidentally) create one. They…
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The Challenges of Creating Power Rangers Dino Fury

The current season of Power Rangers isn’t done yet but fans are already looking to the future more so than usual. Why is that? It’s the 28th season of Power Rangers so it’s not an anniversary. The theme of the season is dinosaurs, which is a nice connection to the past, but not one that builds this much anticipation from hardcore fans. The excitement actually comes from behind the scenes. Dino Fury has a new executive producer, Simon Bennett. Joining long time producer Chip Lynn, fans are eager to see what Bennett will bring to the table and how he may…
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Death Stranding and Metal Gear Solid Artist Yoji Shinkawa on Creating Iconic Video Game Art

Death Stranding is one of the most bizarre and unique games ever made, which isn’t so surprising when you consider it’s the first project from an independent Kojima Productions, where the legendary video game auteur Hideo Kojima is finally completely free to let his imagination run wild. Setting players on a grueling trek across a post-apocalyptic United States while delivering valuable cargo along the way, Death Stranding may be Kojima’s most divisive game (although I love it). Some have labeled it a “walking simulator” while others hail it as a prescient work of art that may even have predicted the…
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